It’s like the nes in some ways but cleaner. If that sound could be dirtied up a little, it’d sound perfect ^-^ How long are you finding it takes to knock these patches up?
The time it takes to make a patch or “sound” as we call it, depends on how good you are (!). The last demos were made quite quickly, but on the other hand, we have been experimenting with the Op-1 proto for a couple of months and the designers of the synth-engines can explain in depth how they work, which makes it lot easier. But, anyway, keep in mind that every engine has only four knobs to turn, so it’s not that complicated, you only have to be a bit creative how to combine all functions of the Op-1. It has many sides, which makes it so fun to use….
funny:-)
reminds me a lot about old TV games.
How do you mean?
It’s like the nes in some ways but cleaner. If that sound could be dirtied up a little, it’d sound perfect ^-^ How long are you finding it takes to knock these patches up?
The time it takes to make a patch or “sound” as we call it, depends on how good you are (!). The last demos were made quite quickly, but on the other hand, we have been experimenting with the Op-1 proto for a couple of months and the designers of the synth-engines can explain in depth how they work, which makes it lot easier. But, anyway, keep in mind that every engine has only four knobs to turn, so it’s not that complicated, you only have to be a bit creative how to combine all functions of the Op-1. It has many sides, which makes it so fun to use….
Reminds me of Atari. Fantastic.
Great! Jesper, with every sound sample some more information
In the end (before releasing) i will try to reproduce a OP-1 GUI like how i think it is